Well Jesse I have an archaic version of Jnes (v0.26) so perhaps more recent versions have fixed the glitch I mentioned. Thanks for the tip I will go check out that version of Jnes and try captain planet on that one.
Many have advised me to do this but by turning the keyboard into a giant NES controller with the design I told you about, somehow my fingers picked it up intuitively. I am just about 100 percent as good on my keyboard as I would be with a controller. The only exception to this is Sega Genesis fighting games that would normally be enhanced by the six button controller like street fighter 2.
EDIT:it worked!!!
yay! thanks Jesse. the new Jnes is great, hadnt thought to check for updated versions, guess I lack common sense. so yes captain planet inexplicably will not respond to any buttons you press on NesterJ but works fine on a Jnes and yes i can program the keys any way I want so no problems there. Now I can finally play this game for the first time in like 14-15 years since I owned the console game. I know most people hate it but I loved the challenge and the variety of objectives. I've never been so happy to hear such awful game music lol
I have funny memories of being like 11 and having a friend over and giving him the controller to try beating one of the planeteer levels and yelling at him not to screw up so much when he died, not realizing how hard the game was since I played it all the time. I think I scared them away after a while lol.
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Thanks -Guest-