Hi everyone!
for the past several months i've been learning how to script weapons for Skulltag and Zandronum and i decided to share what i've learned with everyone in our community. my WAD file adds 10 extra weapons to already existing doom arsenal without replacing anything except the chainsaw. how you ask? i replaced the doom chainsaw with a supply box that contains all of the new weapons and the doom chainsaw.
here we have the doom chainsaw in doom 2,map01.
and here is the supply box that replaces the chainsaw.
the supply box contains 9 out of the 10 new weapons. the tenth weapon is hidden in one of the rare doom items.for now, the supply box is the only way to get the new weapons but i' am working on version 2 of this wad that fixes this issue. here is a list of the weapons that you will be getting with this WAD.
Handgrenade
.50 cal Desert Eagle
Marine Shotgun
FN P90
308 SniperRifle
Seeker Rocketlauncher
Plasmagun
The Big F***ing Gun
Rail Cannon
Dragon Mech's Machinegun (this is the hidden weapon, you go berserk when you find it )
i have included a readme RTF file that goes into more detail about the weapons and other stuff.
this WAD file is compatible with both Skulltag 98d and Zandronum 1.0. if you play this with Zandronum, you will not need to load "skulltag_actors.pk3" or "skulltag_data.pk3".
i'm hoping that everyone who tries this WAD file likes it.
Notice:
This version of my weapons mod is no longer avalible for download. please go to page 4 of this topic to find the download url for the latest version.