by stinow » Fri Sep 02, 2011 10:56 am
When you work with a frontend like Hyperspin, it might be useful to just leave the zip's for what they are. You can send the zip filenames as arguments to the emulator via Hyperspin usually.
In case you want to unpack them all, quick and dirty, I wrote a script a few days ago for my DOS games collection.
This script (.batfile) unpacks all the zipfiles in the directory this file is put in and extracts them, including dir-names in the \New directory. Make sure you remove any 'ending spaces' in the .batfile!
- Code: Select all
@ECHO OFF
Setlocal EnableDelayedExpansion
REM --Dutch-- File voor het uitpakken van alle .zips in de cur directory naar de dir: \New
mkdir New
del files.txt
dir *.zip /W /B > files.txt
for /f "tokens=* delims=&&" %%a in (files.txt) do (
set filelang=%%a
set filekort=!filelang:~0,-4!
set filebijna=!filekort: =!
set filegoed=!filebijna:-=!
mkdir "!filegoed!"
echo !filegoed!
pkunzip -d -e -o "!filelang!" "!filegoed!"
)
Only thing this script also does; is, it doesn't cope very well with long filenames (>7 chars or something).
The other option is to use an existing tool. Multi-unpack it's called I think. Most other tools are shareware and can unpack only 3 at a time, or have to be fully paid for.
Good luck
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NES ROMs