hi everyone. here are a few more changes that i've done to my weapons mod.
i have decided one which of the two railgun models to use in my weapons mod. it is called Twin Rail Rifles.
here a few screenshots of it.
at the moment, the rifles can take down a cyberdemon within a clip and a half (150 rounds). but i my adjust the power of the rifles between now and the release of the new version of the mod.
i have reduced the kickback power of my MG greatly. so players will not be able to push back cyberdemons or spider master minds anymore.
i have made the supply box in to a very big ammo pickup. it now contains twice the ammo of a large ammo pickup for all of the guns. for example, the large ammo pickup for the shotguns contains 25 shells. the supplybox has 50 shells for the shotguns.
do to the amount of different types of ammo in my weapons mod, i have decided to have only one kind of ammo pickup for some of the weapons. for now this only affects the mini missile of Dragon Mech's MG, the ally monster spawner grenades and the secondary plasmaball of the plasmagun. this may also extend to the Predator Missile Launcher but i haven't made up my mind on that just yet.
i think that is it for now. as i make more changes i'll post'em here
![Smile :)](./images/smilies/icon_e_smile.gif)