by PMJPlay » Sat Apr 06, 2013 10:40 am
Emulators Added
My NES v5.1 [Nintendo NES] (WINDOWS)
My NES is a portable open source NES/FAMICOM emulator written in C#. It's EXACT NES cycle emulator, very accurate and uses exact ppu scanline timing. My NES compatibility is very high, and most of the games that supported run perfectly.
Features:
- Roms browser with bility to disblay additional information of each rom like snapshot and info.
- Save/Load state in defferent 9 slots or in file using save/load state as feature.
- Sound recorder which record sound of current playing rom in wav format (Mono, 44100 Hz, pcm 16-bit).
- Developer console with full access emulation commands.
- Support INES (*.nes) file format.
- Can read from archive (*.zip, *.7z and *.rar)
- Profiles for control mapping.
- CPU :All 6502 opcodes (with the undocumented opcodes), IRQ and NMI.
- PPU :8x8 and 8x16 sprites with transparency and priority, background tiles and sprites evulation, internal ntsc palette generator, default PAL palette, Cycle based ppu, real scanline and scancycle timing, Emphasis and monochrome effects.
- Sound : all the 5 channels, MMC5, SS5B and VRC6 external sound channels. Format: MONO PCM 16 BIT 44100 Hz.
- Systems : PAL , NTSC
- Mappers : # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 32, 33, 34, 40, 41, 42, 43, 44, 45, 46, 47,48, 49, 50, 51, 57, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 82, 83, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 97, 105, 112, 113, 114, 115, 117, 118, 119, 133, 140, 142,159, 180, 182, 184, 185, 187, 188, 189, 193, 200, 201, 202,203,204,205, 212,213, 225, 226, 228, 229, 230, 231, 232, 233, 240, 241, 242, 243, 244, 245, 246, 248, 249, 251 and 255. Almost full set !!
Changelog:
* Added: Net play ability. (prototype)
* Added: ability to show FPS and notification texts on render screen at play time.
* Added: new video options: Keep aspect ratio, Show fps and Show notifications.
* Improved: SlimDX renderer; now it can render video stretched in fullscreen mode.
* Improved: the target .net framework version changed to 4.0 for compatibility with windows xp.
* Improved: the speed limiter for more performance.
* Improved: reduced the size of state files by using zlip compressing.
* Fixed: SDL .NET renderer; crashes when attempting to switch to fullscreen.
* Fixed: INES header fixer get wrong chr count number from database.
* Fixed: when taking a snapshot, the older snap file get replaced instead of creating new one.
* Fixed: when pressing a shortcut button (like take snapshot shortcut), the input keep executing without break.
* Fixed: issue when loading state using the welcome window with fullscreen mode.
* Fixed: issue when pause/resume emulation the sound muted sometimes.
* Fixed: issue in emulation shutdown.
* Fixed: issue when toggling the speed limiter, the sound delays.
* Fixed: issue when attempting to load state that not exist, the emulation engine crashes.
* Fixed: issue when attempting to load state using the Welcome Window, sometimes the emulation engine crashes.
Enjoy!