Emulators Updated
Snes9X EX v1.5.8 [Super Nintendo] (ANDROID)
Snes9X EX+ v1.5.8 [Super Nintendo] (ANDROID)
Snes9X EX v1.5.8 Changelog:
- Replaced Input/Player Mapping and all Key Config menus with a new Input Device Setup that lists all currently active key-based input devices and allows for these additional features: per-device configurations, user-defined key profiles, per-device iCade settings so multiplayer is possible on platforms like Android 3.1+ where each device is accessed independently, split player mappings on one device (for example, one keyboard can have controls for players 1 & 2 on different keys). Additionally, by selecting Auto-detect Device To Setup, you can jump directly to the setup menu for a specific device by just pushing any button on it
- Added option to turn on/off confirmation of overwriting save states
- Added key mappings to increment/decrement the save state slot
- Added date & time to the save state slot menu items
- Android: Turned off Suspended App Icon by default on Android 3.0+ since it's not as useful due to the OS dedicated app switcher
- Android: Internally re-map O button on Xperia Play to not conflict with Back button so both can be used for different functions
- Android: Added a default key profile for a PS3 Controller (via USB port) and gave it custom UI controls (PS button closes the menu)
- Android: Recognize analog joystick inputs as separate keys compared to dpad ones so they can be assigned different functions
- Android: Recognize analog L/R triggers as keys
- Android: Improved detection of input device changes from the OS and added a popup when a change occurs
- Android: Added a work-around to avoid crashing on some JXD devices due to OS bugs in the Bitmap JNI functions
- Snes9x/1.5x: Updated emulation core with fixes up to Jan 26, 2013 GIT version
- Snes9x/1.5x: Added Block Invalid VRAM Access option
Enjoy!