Chris Porter (Level Designer Capcom): The game was in production for the SEGA Saturn. Then SEGA discontinued the platform. Since the project was nearly complete we pitched it to Sony, who declined it. Sony probably declined it because our game very closely resembled Blasto.
Since years myself and some other hard-working Saturn fans are searching for lost Saturn games. Because of some partnerships and connections i now can present the next Volume in the Lost Games Recovery Program, although it´s not a complete game this time like Return Fire (only the first world with 3 levels). But i´m working hard, to unveil more unreleased games in the future.
Source and download: http://www.sega-saturn.net/majordamage/majordamage.htm
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